
SNES Push-Over
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Push-Over is an SNES puzzle game published by Ocean Software in 1992, built around G.I. Ant and a grid of dominoes that have to fall in the right sequence. You are not fighting enemies or racing a clock in the usual sense. You are rearranging domino tiles so that a single push sends the whole chain collapsing exactly the way the level demands. Ocean's UK puzzle pedigree is visible in every screen.
Ocean Software in the early 1990s was producing some of the most inventive puzzle and platformer work on 16-bit hardware, and Push-Over belongs to that run alongside their licensed ports and original IP. The game originated on the Amiga and DOS before reaching the Super Nintendo, and the SNES version carries the same clean tile logic the home computer versions established. G.I. Ant was tied to a UK promotion for Quavers crisps at launch, which gave the game its mascot and its slightly surreal British flavor. That promotional origin is why the character reads as oddly specific compared to most Nintendo-era protagonists. The domino mechanic itself was genuinely ahead of its moment: each tile type behaves differently, and the levels require you to work backward from the target collapse before you commit to a single push. By 1992 the SNES library was stacking up puzzle titles, but few asked for this kind of premeditated sequencing. Push-Over never got the same shelf presence as Tetris or Lemmings, which is exactly why a clean cart turns up far less often than you would expect thirty-plus years out.
Ocean turned a crisp mascot into a cult puzzler that plays smarter than its cartoon shell.
The cartridge here is cart only, pre-owned. Ocean's standard grey SNES shell is intact, and the label is the one with G.I. Ant centered against the yellow and green block lettering. No box, no manual. For a cart-only puzzle game this age, the pin condition matters as much as the label surface. Turn the cart over and check the connector pins: clean gold with no oxidation is what you want before you slot it.
OWNER VERIFY: Confirm the 1992 Ocean Software production year against the label text or internal board markings.
Ocean turned a crisp mascot into a cult puzzler that plays smarter than its cartoon shell.
The Nintendo Archive
This is part of Nintendo's 90s run, the era that built the shop's back wall. Nintendo shipped cartridges, plush, promotional oddities, and packaging that most buyers threw out on the way to the game. What survived, mostly by accident, ends up here. Every piece is cleaned, photographed, and listed one at a time. Nothing on the archive shelf is a duplicate.
INSPECTED IN STORE / 707 E FREMONT, LAS VEGAS
Inspected in Las Vegas on June 2026. Each piece is a single unit, sold as inspected.
KEEP IT CLASSIC
This snes push-over originates from the 90s era[01], represents Nintendo[02]'s output, . Each piece in the shop is a single unit, inspected by hand in Las Vegas before listing. The data manifest to the right records the fields on file for this lot; where a field is empty it has been omitted rather than guessed.
INSPECTED IN STORE / 707 E FREMONT, LAS VEGAS
- VENDOR
- Nintendo
- ERA
- 90s
Looks awesome. Definitely swinging by again next time I'm in Vegas.
14 days from delivery. Buyer pays return shipping. In-store purchases are exchange or credit only.
Every piece in the shop is a single unit. Once it is gone, it is gone.
707 E Fremont Street, Suite 1170, ground floor, east side of Downtown Container Park.














