Nintendo

SNES Biometal

90s SKU KIC-VGAM-0524
$50.00

1 OF 1 · NO RESTOCK

The piece

BioMetal hit Super Nintendo in 1993 as one of the console's most technically ambitious horizontal shooters, a collaboration between Activision and Japanese developer Athena that pushed the SNES hardware into territory most side-scrolling shmups avoided. The game runs on a pre-rendered 3D sprite engine, meaning every ship, every enemy, every environmental layer was modeled in three dimensions, then rasterized down to 16-bit assets. The result is a visual density that stands apart from the pixel-art standard of early nineties shoot-em-ups. Ships rotate with polygonal smoothness. Bio-mechanical bosses undulate with segmented armor plating that catches light like actual rendered geometry. The sci-fi premise is pure 1990s excess: humanity's last starfighter piloting experimental bio-tech craft against an alien horde that fuses organic tissue with military hardware. The box art commits fully to that aesthetic, a massive tentacled creature wrapping around a sleek fighter in deep space, metallics and purples and that unmistakable airbrush gradient work that defined console packaging before Photoshop took over.

This is a cart-only copy, which is how most of these titles circulate today. Complete-in-box BioMetal runs north of two hundred dollars when it surfaces, because the box itself is a piece of early nineties packaging design worth holding. The cart alone carries the same label art in miniature, bold metallic type over that alien bio-mech confrontation, enough visual information that you know exactly what kind of game this is before you slot it in. Athena produced a limited SNES run for the North American market, and while BioMetal was never a pack-in title or a million-seller, it earned a cult following among shooter enthusiasts who valued technical ambition over accessibility. The difficulty curve is steep. The soundtrack, a collaboration with techno act 2 Unlimited, is a genre anomaly for a console game. This is not a beginner shmup. This is a game for players who worked through Gradius, R-Type, and Axelay and wanted something that felt like it was built for hardware from the future.

Pre-rendered 3D on a 16-bit cartridge, built for players who wanted the future early.

We hold SNES shooters when they bring something specific to the genre, and BioMetal's pre-rendered approach is exactly that kind of specificity. It sits between the pixel-perfect craft of Konami's output and the polygonal leap that would come with PlayStation and Saturn. If you collect Super Nintendo deep cuts or if you run a rotation of 16-bit games that prioritize visual experimentation, this is a cart that justifies the slot. Play it on original hardware. The scrolling layers and sprite scaling were tuned for CRT scanlines, and the difference is audible in how the soundtrack syncs to enemy waves. This is a 1993 technical showcase that still plays like one.

Pre-rendered 3D on a 16-bit cartridge, built for players who wanted the future early.
NINTENDO ARCHIVE

The Nintendo Archive

This is part of Nintendo's 90s run, the era that built the shop's back wall. Nintendo shipped cartridges, plush, promotional oddities, and packaging that most buyers threw out on the way to the game. What survived, mostly by accident, ends up here. Every piece is cleaned, photographed, and listed one at a time. Nothing on the archive shelf is a duplicate.

INSPECTED IN STORE / 707 E FREMONT, LAS VEGAS

PROVENANCE
CIRCA 90S
20TH CENTURY
LAS VEGAS INSPECTED
ONE OF ONE

Inspected in Las Vegas on June 2026. Each piece is a single unit, sold as inspected.

KEEP IT CLASSIC

CERT KIC-VGAM-0524 / ONE OF ONE

LOT NO. 7523925000301

This snes biometal originates from the 90s era[01], represents Nintendo[02]'s output, . Each piece in the shop is a single unit, inspected by hand in Las Vegas before listing. The data manifest to the right records the fields on file for this lot; where a field is empty it has been omitted rather than guessed.

Super Nintendo cartridge for "BioMetal" by Activision. The standard grey SNES cart features intense sci-fi artwork. A heavily armed spacecraft battles a massive alien bio-mechanical creature with segmented armor, tentacles, and organic textures in deep space. "BIOMETAL" in large bold metallic text. Activision publisher logo on the right. Licensed by Nintendo. Made in Japan.

BioMetal (1993) by Activision was a horizontal scrolling shoot-'em-up with a unique twist. The player's ship had a regenerating energy shield called the GAM (Gel Analog Mutant) that could be deployed as a rotating barrier around the ship, absorbing enemy fire and damaging enemies on contact. Developed by Athena in Japan, the game featured a soundtrack by techno group 2 Unlimited in the Western release. Their track "Get Ready for This" playing during gameplay was a wild choice for a space shooter. The bio-mechanical enemy designs gave the game an Aliens/H.R. Giger vibe that set it apart from other SNES shmups. BioMetal is an underappreciated entry in the SNES shooter library. Techno beats and alien meat.

Super Nintendo cartridge, loose. Pre-owned. See photos for condition.

INSPECTED IN STORE / 707 E FREMONT, LAS VEGAS

VENDOR
Nintendo
ERA
90s
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14 days from delivery. Buyer pays return shipping. In-store purchases are exchange or credit only.

Every piece in the shop is a single unit. Once it is gone, it is gone.

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