Nintendo

Namco Metro Cross Boxed Nintendo Famicom Software Fc

80s SKU KIC-VGAM-0199
$60.00

1 OF 1 · NO RESTOCK

The piece

Namco's Metro Cross for the Famicom arrived in 1986, a direct port of the 1985 arcade cabinet that had runners sweating over conveyor belts, oil drums, and speed tiles across a futuristic obstacle course. Namco published this one in Japan, and the Famicom version carries all the time-trial pressure of the coin-op in a cartridge format the home market could finally hold. Yellow jumpsuit, rolling obstacles, frantic pace. That is the game.

The mid-1980s Famicom library was the proving ground for how well Japanese publishers could translate arcade energy to the home console, and Namco was the most credible voice in that argument. Pac-Man had already come to the Famicom in 1984 via Namco's own release. Galaga followed. By the time Metro Cross arrived in 1986, Namco's Famicom output was a legitimate running catalog, not a licensing experiment. The arcade scene Metro Cross came from was dense with obstacle-running and platform-adjacent action in that period. Konami was pushing the genre from one side; Irem was pushing it from another. Namco's answer was a game built almost entirely around momentum management and route-reading, which translated to the Famicom with enough fidelity to keep the competitive play intact. The box art from the Japanese release reflects that arcade DNA: the runner in the yellow jumpsuit reads as a direct lift from the cabinet marquee, and the teal border with high-contrast 3D lettering was Namco's visual shorthand for an action title at retail in Japan through the mid-1980s.

The exact moment before collision or perfect dodge, frozen on teal cardboard since 1986.

This copy comes boxed. The outer box carries that teal and red color scheme, and the 3D lettering on the title reads clean from a normal display distance. Whether a manual is present inside is worth confirming before purchase. The cartridge itself should have the gray Namco shell standard to their Famicom releases of this period. Fit notes are Famicom-standard, so this will not drop into an NES without a converter. Condition on the box corners and the label face of the cartridge are the two places to look first. Check the cart label edge seam where the paper meets the shell.

OWNER VERIFY: Confirm 1986 Namco Famicom release year against the cartridge label and any copyright text on the box rear.

The exact moment before collision or perfect dodge, frozen on teal cardboard since 1986.
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This is part of Nintendo's 80s run, the era that built the shop's back wall. Nintendo shipped cartridges, plush, promotional oddities, and packaging that most buyers threw out on the way to the game. What survived, mostly by accident, ends up here. Every piece is cleaned, photographed, and listed one at a time. Nothing on the archive shelf is a duplicate.

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CIRCA 80S
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Inspected in Las Vegas on June 2026. Each piece is a single unit, sold as inspected.

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CERT KIC-VGAM-0199 / ONE OF ONE

LOT NO. 7573457272941

This namco metro cross boxed nintendo famicom software fc originates from the 80s era[01], represents Nintendo[02]'s output, . Each piece in the shop is a single unit, inspected by hand in Las Vegas before listing. The data manifest to the right records the fields on file for this lot; where a field is empty it has been omitted rather than guessed.

Nintendo Famicom. Metro-Cross (1986). Boxed. The Famicom release of the Namco racing/platformer. Original Japanese box with vibrant sci-fi artwork on a teal/cyan border. A futuristic runner in a yellow jumpsuit and blue helmet with a lightning bolt. Sprinting forward in a dynamic action pose, one arm outstretched. A clock visible at the lower right, emphasizing the game's time-trial nature. Pink and red speed lines radiating from behind the runner. "namcot" publisher logo in red and white at the top. "メトロクロス" (Metro Cross) in white katakana. "METRO-CROSS" in large red and white 3D lettering at the bottom. Famicom Computer branding.

Metro-Cross (1985 arcade, 1986 Famicom) was a Namco arcade game about pure speed. Players controlled a runner sprinting through futuristic obstacle courses, dodging hazards and collecting power-ups in a race against the clock. The game's simple but addictive gameplay loop. Run, jump, slide, and beat the timer. Made it a quarter-muncher in arcades. Namco's Famicom ports under the "Namcot" label were consistently high-quality adaptations of their arcade hits. The box art's dynamic, colorful sci-fi design is a perfect example of the bold, energetic packaging that made Japanese Famicom games so collectible. Boxed Namcot titles are staples of serious Famicom collections. Run for it.

Nintendo Famicom game. Boxed. Pre-owned. See photos for condition.

INSPECTED IN STORE / 707 E FREMONT, LAS VEGAS

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Nintendo
ERA
80s
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