
Super NES Teenage Mutant Ninja Turtles Turtles In Time
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Konami's "Teenage Mutant Ninja Turtles: Turtles in Time" for the Super Nintendo arrived in 1992 as the home port of the 1991 arcade cabinet, and without a photo in front of us, the production year and label variant are provisional until we can verify the tag and stitch. What we can say at the category level: this is one of the most-cited SNES beat-em-ups of the 16-bit generation, and copies in clean condition are harder to find than most people expect. The cartridge is here, the label is reportedly intact, and the full picture closes once we have eyes on the board.
By 1992 the Turtles were at full commercial peak. The original Fred Wolf animated series had been running since 1987. Playmates had the toy line locked. Konami had already built the 1989 NES game and the 1990 four-player arcade cabinet that became the blueprint for the whole franchise's coin-op run. "Turtles in Time" came one year after that four-player arcade cabinet and tightened everything: a two-player home configuration, time-travel stage sequences pulling from the cartoon's broader mythology, named bosses like Tokka, Rahzar, Slash, and Super Shredder at the close. The SNES version added exclusive content over the arcade build, including the Technodrome interior stages. Konami was the dominant force in licensed side-scrollers across the 16-bit era, and this release sat at the top of that catalog alongside the X-Men and Simpsons arcade ports they were running at the same time. For an SNES library in 2026, a clean copy is 33 years out from its original production run.
The arcade port every Super NES owner hoped for, compressed into one cartridge that still hits.
The cart came in as a cartridge-only unit, label described as clean. That matters on Turtles in Time specifically because the label art, the four-turtle group shot against the time-warp graphic, sees wear at the corners before it sees wear anywhere else on the shell. Color bleed or cracking at the label corners is the first sign of a copy that has been stored in heat. The pin contacts underneath should be inspected for oxidation given the age. Check the label edges under light. Corner lift or color fade at the border will tell you everything you need to know about how this one was stored.
OWNER VERIFY: Production year and version (confirm 1992 North American SNES release, not a later reprint or regional variant).
OWNER VERIFY: Label condition and shell provenance (confirm label is original and not a reproduction; check underside of cartridge shell for Konami molding marks).
OWNER VERIFY: Contact pin condition (inspect pin strip for oxidation, corrosion, or residue that would affect play reliability).
The arcade port every Super NES owner hoped for, compressed into one cartridge that still hits.
The Nintendo Archive
This is part of Nintendo's 80s run, the era that built the shop's back wall. Nintendo shipped cartridges, plush, promotional oddities, and packaging that most buyers threw out on the way to the game. What survived, mostly by accident, ends up here. Every piece is cleaned, photographed, and listed one at a time. Nothing on the archive shelf is a duplicate.
INSPECTED IN STORE / 707 E FREMONT, LAS VEGAS
Inspected in Las Vegas on June 2026. Each piece is a single unit, sold as inspected.
KEEP IT CLASSIC
This super nes teenage mutant ninja turtles turtles in time originates from the 80s era[01], represents Nintendo[02]'s output, . Each piece in the shop is a single unit, inspected by hand in Las Vegas before listing. The data manifest to the right records the fields on file for this lot; where a field is empty it has been omitted rather than guessed.
INSPECTED IN STORE / 707 E FREMONT, LAS VEGAS
- VENDOR
- Nintendo
- ERA
- 80s
Best shop in Vegas.
14 days from delivery. Buyer pays return shipping. In-store purchases are exchange or credit only.
Every piece in the shop is a single unit. Once it is gone, it is gone.
707 E Fremont Street, Suite 1170, ground floor, east side of Downtown Container Park.














